Hey everyone! I've been loving Blender's new Principled shader, and wanted to try and recreate the look of Super Sculpey Firm. I used my Zbrush warmup sculpt of a brute kind of character that I made today and this is the result after a little lighting adjustment in Photoshop. I've also included a Zbrush viewport render of the sculpt for comparison.
Questions? Comments? Lemme know! Thanks for taking a look!